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Daffin
PostPosted: Wed May 04, 2016 4:20 pm    Post subject:

Oops! Just realized that th' startin area was incorrect! Th' Rally starts at th' WEST Gate o' th' 21st Hall, not th' East Gate. Th' Rules've been changed t' reflect this.

Daffin
PostPosted: Fri Apr 22, 2016 8:45 am    Post subject:

Adjusted the Prizes and made a few non-critical text changes ;)

Daffin
PostPosted: Thu Apr 21, 2016 11:46 pm    Post subject:

Sorry Folks, I've had t' change th' Second Place Prize, as I came to the realization that the Unearthed Legendary Weapons cannot be traded...

Daffin
PostPosted: Thu Apr 21, 2016 8:52 pm    Post subject: The Rally In Khazâd-dum! These Be The Rules!

The Rally In Khazâd-dum! These Be The Rules!


The Rally commences at the Western Gate of the 21st Hall on Saturday, May 14th at 2:00PM Server Time on the Crickhollow Server! Being as it runs in Kazâd-dum, it is highly recommended that Riders entering the Rally be at least Level 65!


All Riders need to join the Event Channel [/joinchannel event] in order to hear the announcements!


There will be a brief welcome and a chance to read these rules again (or for the first time, if you didn't already) and then FOUR CLUES will be read out. The Riders will be allowed a moment or two to consider those 4 Clues, and pick ONE clue to follow.


All Clues Eventually lead to the same place, so the choice is up to the individual Rider.


When the starting horn is sounded, the Riders set out searching for their first Lost Explorer.


Lost Explorers will be located at the destination indicated by the Clue (or somewhere in the close vicinity). They can be discerned from casual loiterers by the fact that each will be wearing one of the Autumn Festival Masks. None of the  Lost Explorers is located behind a Door or Portal! (Riders may find it advantageous to go through a door at  some point or other, but they will never NEED to.)




When the Rider finds a Lost Explorer, this is what  must happen:


(1.) The Rider MUST start a Private Trade with the Lost Explorer. The Lost Explorers will accept Trade Requests AS THEY GET THEM. The Lost Explorers are NOT responsible for adjudicating which of several Riders arrived in what order. If more than one Rider is at the same Lost Explorer, which will certainly happen, the Lost Explorer will accept the first Trade  that is offered, and when finished with that Rider, the next Trade that is requested, and then the next, and so on.


(2.) At the First Lost Explorer Station, the Lost Explorer will give the Rider some piece of fairly worthless junk (Slimy Goo, Broken Halberd, Spotted Skin or something of that sort). This is the Rider's proof that she visited that Lost Explorer. The NEXT Lost Explorer will not trade with any Rider that does not have the proper Item to offer!


(3.) After the Trade is completed, the Lost Explorer will whisper the next Clue to the Rider, and the whole sequence repeats! 11 times! Yes, each Rider must figure out 12 Clues to reach the Finish Line!


(4.) The Lost Explorers are somewhat traumatized by their ordeal and will not answer questions, or, for that matter, say anything at all to the Riders except for the Clue that they have to give.


(5.) If a Rider starts a Trade and does not fairly swiftly present the Item she has to trade from the previous Station, or offers an Item different from what she was given at the last Station, the Lost Explorer will simply cancel the Trade and take the next one offered.


Remember, the Finish Line is just like any other station! You have to start a trade an offer the correct Item in order to finish!


IMPORTANT EXCEPTION TO THE ABOVE


To keep the Riders moving along, and rescue those that may not have found a Lost Explorer, at ten-minute intervals the NEXT clue will be announced on the Event Channel. So, 10 minutes after the Rally begins, The Clue(s) to the SECOND Station(s) will be announced. Riders that couldn't locate one of the four First Stations can then stop looking for that one, and start on a Clue for the Second Station. Then after 10 minutes, the THIRD Clue (or Clues) will be announced, and so on. If you are lost or confused, a new Clue will be provided to you in 10 minutes or less!


Of course, any Rider in this predicament will not have received a Trade Item; so, AFTER A CLUE IS ANNOUNCED, Riders will no longer need an Item to trade with THAT Lost Explorer. But when found, the Rider must still initiate a Trade, and receive an Item for the NEXT Lost Explorer. Note: It is not necessary to trade the Item you would still have; Lost Explorers  only know what Item comes from the Lost Explorer just upstream of them. Once a Clue has been announced you can discard the Item you have and just start fresh when you find the next Lost Explorer.


In the Unlikely Event that a Lost Explorer gets Booted Out of Middle-earth, the Rally will be PAUSED til the situation's resolved! Lost Explorers will not take any Trade requests, and, if in the middle of a trade at that moment, they will complete the trade, but NOT send the Clue til the missing Lost Explorer has returned, or some other work-around has been established. Once everything's working again, a Go-Ahead notice will be made in the Event Channel, and THEN the Lost explorers will start accepting Trade Requests again!




Acceptable Modes of Transportation:


(1.) On Foot (not recommended)
(2.) On Goat-back—ANY Goat owned by the Rider or rented from a Stablemaster.


Yes, this means a +78% Goat is acceptable.


What is NOT acceptable is any OTHER Speed enhancing  buff, or use of teleportation of any kind. This includes the several goats that provide "instant" travel between two points.


PRIZES will be awarded as follows:


FIRST PLACE: 1550 Turbine points, 30 Anfalas Scrolls of Empowerment and 100 Gold


SECOND PLACE: An Anfalas Crystal of Remembrance, an Anfalas Star-Lit Crystal, and 50 Gold


THIRD PLACE: A Blemished Symbol of Celebrimbor and 20 Gold


CONSOLATION PRIZE for the Best Excuse for Getting Lost Yourself: All Riders after the first 3 Finishers may submit an Excuse for Getting Lost! (You must wait til all the Riders are off the Course.) The one judged best by Dallofin will get 3 Reaches into Priyzgard's Bag o' Surprizes, which holds many good things, including XP Boosts, Lockboxes (WITH Keys!), various Tomes, a few Pets, various Symbols of Celebrimbor, Star-lit Crystals, Cosmetic Items, Dyes, Reputation Accelerators... and a Blemished Symbol of the Elder King! There's also some less valuable items in there, like Weeds and Rusty Daggers and Wormy Apples, but the odds are the winner will get SOMEthing worthwhile...

 
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